From Chris Bremer:
Earlier this year I mentioned that I would be hiring a 100% remote F#/C# developer. The position has finally been posted:
Please check it out and share! Must reside in US, Houston area preferred. Below is a description of the role:
My team builds physics simulation tools to help engineers design things (geological drill bits). Simulations can take a long time to run and engineers are impatient! Our software makes it fast and easy for engineers to validate their designs and predict performance downhole. We are hiring a software engineer to build worker services and create APIs as we continue to scale up our simulation software.